![]() ![]() Yeah, this takes a while, but hey, it's a siege :P. the one that recharges every second turn rather than being one-shot) you can also advance, fire a few shots, then retreat to heal up and repeat that until the enemy goes down. Maybe put a cheap, disposable unit ahead that'll lure some of their archers forward to where your siege weapons can target them. Over the next few turns you can create a breach, then you advance your forces into position. Slowly creep your long-ranged siege engines forward until they can start targeting the wall but are still safely out of reach of any return fire. If you can find a stone giant somewhere, hang on to them.they're basically living (healing!) trebuchets that pack a nice punch in melee too, and they'll win sieges for you all by themselves. Siege weapons help as well (if you're a Dreadnought, Cannons are basically the ultimate siege assault tool, but even other classes will get a lot of mileage out of Trebuchets). You need a significant superiority either in sheer numbers or in quality to take over a walled city. (Okay, with the obvious joke out of the way.) ![]() ![]() Funny, I thought you were a Tactical Genius. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |